Creative Engine

Training the Next Generation of Immersive Content Creators

Creative Engine

What is Creative Engine?

Creative Engine is a joint initiative of Ložionica, the Serbian Film Association, Centroid Motion Capture UK, and Materriya Creative Hub, supported by the British Council through the WB-UK Creative Skills Development Fund. The Programme is designed to foster interdisciplinary collaboration and further strengthen expertise in cutting-edge technologies for creating immersive and hybrid performances in Serbia. The Programme of the workshops includes the acquisition of technical, theoretical, and practical knowledge, as well as the development of skills and competencies in the field of digital technologies, with a particular focus on the use of digital tools.

Production Phases and Programme Benefits

Four Production Phases

The Programme consists of four production phases, each designed as a standalone four-day workshop. During each phase, participants explore different possibilities for applying cutting-edge technologies, moving beyond their traditional uses and creating opportunities for new creative approaches and interdisciplinary projects.

Programme Benefits

In addition to the four production phases, three participants have the opportunity to go through the entire process together with the project supervisor, gaining insight from an organizational  and production perspective. Participants of individual production phases can also attend other phases as observers, allowing a wider group of professionals to take part and become familiar with the complete programme flow.

Fields Covered by the Programme

From XR developers and VFX artists to directors, producers, architects, and digital content designers.

Creative engine

Who is the Programme for?

The Programme is designed for artists, actors, directors, producers, film professionals, animators and creatives, 3D artists, digital character artists, sound designers, and professionals who want to enhance their knowledge and skills through the use of advanced technologies and tools in creative production.

Modul 0

Introduction to Immersive and Hybrid Content Production Pipelines

21 December 2025
Modul 1

Performance Techniques for Motion Capture

28 January 2026
Modul 2

Creating Realistic Digital Characters with MetaHuman

24 February 2026
Modul 3

Sound Design for Interactive Worlds

26 March 2026
Modul 4

Real-Time Virtual World Building: Digital Twin in Unreal Engine

23 April 2026

Creative Fields Covered by Creative Engine

The epicenter where art, technology, and production come together! From XR developers and VFX artists to directors, producers, architects, and digital content designers — we bring together visionary professionals from across the creative industries. Discover Creative Engine and become part of an innovative community!

FAQ

Please contact us via the contact form.

The programme is intended for young professionals working across a wide range of creative industries—from gaming, sound design, and 3D animation, to digital arts and technologies that bridge physical and virtual worlds, as well as performing arts and acting techniques for animating digital characters through motion capture technology.

The eligibility criteria are outlined in the official Call for Applications. For any additional information, please contact us via the contact form.

The programme is delivered at Ložionica – the Centre for Creative Industries and Innovation of Serbia, Ulica Ideja 2, Belgrade.

The programme consists of five interconnected modules, each covering a specific topic while together forming a comprehensive learning journey.

  • Module 0 – Intro to Immersive & Hybrid Event Production Pipelines. Led by Milan Ličina, an experienced producer with a long-standing career in delivering complex production projects. This workshop is designed for producers, project managers, and team leaders who want to learn how immersive and hybrid productions are planned and managed.
  • Module 1 – The MoCap-Ready Performance Techniques. Led by Slobodan Danilović (Danilo), an industry professional with extensive experience on major productions. This workshop is intended for professional actors and drama students who want to develop acting techniques for motion capture performance and digital character animation.
  • Module 2 – Building Life-Like Characters with MetaHuman. Designed for 3D artists and animators, this workshop is led by Darko Subotin, a multidisciplinary artist, educator with more than 15 years of experience in digital storytelling, and Assistant Professor at the Faculty of Dramatic Arts.
  • Module 3 – Sound Design for Interactive Worlds. Led by Miloš Martinov, who brings more than 15 years of professional experience in sound production for large-scale projects, together with specialist expertise in game audio and game design.
  • Module 4 – Digital Twin in Unreal Engine. This workshop is led by Dane Blačić, an Emmy Award recipient for Technical Achievement and one of the leading experts in virtual production technologies.

Yes number of participance are limited. Module 0 is limited to a maximum of 3 participants, while Modules 1–4 can accommodate up to 10 participants each.

Contact Us

Have a question? Whether you are interested in our Creative Engine Programme or would like to learn more, we are here to help. Send us a message and we will get back to you as soon as possible.

We will respond within 48 hours.